Research Briefs

If you are interested in contributing a Research Brief, please use the template and send it to Jon Reinhardt at jonrein@arizona.edu. If that piece has not yet been summarized, we will try to add it to our growing collection. November 2023 Summary of gamifying the foreign language classroom for brain-friendly learning; Rueckert, D., Pico, K., Kim, D., & Calero Sánchez, X. (2020). Gamifying the foreign language classroom for brain-friendly learning. Foreign Language Annals, 53(4), 686-703. https://doi.org/10.1111/flan.12490. Summary by Jihee Im. October 2023 Summary of web-based language learning and speaking anxiety; Bashori, M. van Hout, R., Strik, H., & Cucchiarini, C. (2022). Web-based language learning and speaking anxiety. Computer Assisted Language Learning, 35(5-6), 1058-1089. https://doi.org/10.1080/09588221.2020.1770293. Summary by Zixing Li. September 2023 Summary of using digital media in the classroom as writing platforms for multimodal authoring, publishing, and reflecting; Stewart, O. G. (2023). Using digital media in the classroom as writing platforms for multimodal authoring, publishing, and reflecting. Computers and Composition, 67, 1-21. https://doi.org/10.1016/j.compcom.2023.102764. Summary by Maliha Shah. August 2023 Summary of L2 writing practice: Game enjoyment as a key to engagement; Allen, L. K., Crossley, S. A., Snow, E. L., & McNamara, D. S. (2014). L2 writing practice: Game enjoyment as a key to engagement. Language Learning & Technology, 18(2), 124-150. http://llt.msu.edu/issues/june2014/varneretal.pdf. Summary by Eugenie Mainake. July 2023 Summary of using digital story writing as a pedagogy to develop AI literacy among primary students; Ng, D. T. K. , Luo, W., Chan, H. M. Y., & Chu, S. K. W. (2022). Using digital story writing as a pedagogy to develop AI literacy among primary students. Computers and Education: Artificial Intelligence, 3, 100054. https://doi.org/10.1016/j.caeai.2022.100054. Summary by Zixing Li. June 2023 Summary of effects of artificial intelligence on English speaking anxiety and speaking performance: A case study; El Shazly, R. (2020). Effects of artificial intelligence on English speaking anxiety and speaking performance: A case study. Expert Systems, 38(1), 1-15. https://doi.org/10.1111/exsy.12667. Summary by Dini Noor Arini. May 2023 Summary of hear me out! Digital storytelling to enhance speaking skills; James, P.R., Yong, K. L., & Yunus, M. M. (2019). Hear me out! Digital storytelling to enhance speaking skills. International Journal of Academic Research in Business and Social Sciences, 9(2), 190-202. http://dx.doi.org/10.6007/IJARBSS/v9-i2/5533. Summary by Maryam Kriama. April 2023 Summary of an exploration into the impact of augmented reality on EFL learners’ reading comprehension; Ebadi, S. & Ashrafabadi, F. (2022). An exploration into the impact of augmented reality on EFL learners’ reading comprehension. Education and Information Technologies, 27(7), 9745-9765. https://doi.org/10.1007/s10639-022-11021-8. Summary by Muhammad Arifin. March 2023 Summary of EFL teachers’ emotions at online teaching throughout the COVID-19 pandemic: Changes and coping strategies; Nguyen, H. H., & Pham, T. T. (2023). EFL teachers’ emotions at online teaching throughout the COVID-19 pandemic: Changes and coping strategies. Teaching English as a Second Language Electronic Journal (TESL-EJ), 26(4), 1-21. https://doi.org/10.55593/ej.26104a13. Summary by Hadir Alderaan. February 2023 Summary of digital social reading: Exploring multilingual graduate students’ academic discourse socialization in online platforms; Burhan-Horasanlı, E. (2022). Digital social reading: Exploring multilingual graduate students’ academic discourse socialization in online platforms. Linguistics and Education, 71, 101009. doi.org/10.1016/j.linged.2022.101009. Summary by Joy Egbert. October 2020 Summary of Using visual social media in language learning to investigate the role of social presence; Fornara, F., & Lomicka, L. (2019). Using Visual Social Media in Language Learning to Investigate the Role of Social Presence.  Calico Journal, 36(3), 184-203. https://doi.org/10.1558/cj.37205. Summary by authors. September 2020 Summary of Disagreement in peer interaction: Its effect on learner task performance; Chen, W. (2020). Disagreement in peer interaction: Its effect on learner task performance. System (88). https://doi.org/10.1016/j.system.2019.102179 Summary by Esther Horn. August 2020 Summary of Gaming alone or collaboratively? L2 beginner-level gaming practices; Gonzalez-Lloret, M., Diez Ortega, M., & Payne, S. (2020). Gaming alone or together? L2 beginner-level gaming practices. Perspectiva, 38(2), 1–21.  https://doi.org/10.5007/2175-795X.2020.e67573  Summary by author 1.

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